The Transporter
Oh, no! We broke the game in half! This design was created by Garrett (8 years old). Place a Jump to Red space tile (or Jump to Green) and after that have a break, or gap, in the game board. At the beginning of the second part of your game board, put your Red Space tile.
Make a "Custom Game Rule" which says you need an exact roll to get to Red Space (roll a two, for example) from the Jump to Red tile. This way, people get stuck at the Jump to Red Space tile, which can make the game kinda crazy and fun as everyone hopes they get the "right" roll to get to the 2nd part of the game.
In order to not cause problems when going backwards from Red Space to Jump to Red Space (on a Roll Reversal, Move Back 5, Swap & Flip Start & Finish, etc.), you can just pretend that there's no break in the path when going backwards.